Privacy Policy
Last updated 10 August 2026
The short version.
- We run no analytics and no trackers. There is no advertising identifier, no tracking SDK, and no third-party analytics in the app or on this site.
- When you share a link, it is sent to our server, we fetch the public page, and the text — sometimes with a still frame from the video — goes to an AI provider so we can work out which game it is.
- Waitlist emails are used once, to tell you the app is out, and then deleted.
- You can have everything deleted by emailing quicksaveapp@proton.me.
Who is responsible
Quicksave is made by Gareth Beddis, an individual developer in the United Kingdom, who is the data controller for the purposes of UK GDPR.
Contact for anything on this page, including requests to see or delete your data: quicksaveapp@proton.me.
What we collect
On this website
If you join the waitlist, we store your email address and the date you joined. Nothing else. There are no cookies, no analytics and no tracking pixels on this site.
In the app
- An account identifier. The app creates an account for you automatically so your library can sync, without asking you to sign up. You never type anything, but it is a lasting identifier attached to your data, so we treat it as personal data rather than pretending it is anonymous.
- Sign in with Apple, if you choose it. We receive the identifier Apple gives us, and your name and email address only if you agree to share them. Apple lets you hide your real address, and hiding it does not limit the app.
- What you save. The link you shared, which app it came from, the game we matched it to, and anything you set yourself — status, priority, rating, and when it was saved.
- Purchases. Handled by Apple and RevenueCat. We can see whether you have an active subscription; we never see your card details.
We do not collect your contacts, your location, your photo library, or your device advertising identifier.
What happens to a link you share
This is the part worth reading, because it is the one thing the app does that is not obvious from using it.
- The link is sent to our service, running on Amazon Web Services in London.
- We fetch the publicly available information about that post — its title, caption or description, its thumbnail, and where one exists, the caption or subtitle track, which is a transcript of what is said in the video.
- That text, and sometimes a single still frame from the video, is sent to a third-party AI provider so their model can identify which game is being shown. Which company that is, and what they may do with it, is in the table below.
- The game name that comes back is matched against IGDB, a games database, to attach the correct cover art and release date.
- The result is stored against your account, along with the original link.
So, plainly: the content of a post you share — including words spoken in the video, where captions exist — leaves our systems and is processed by a third-party AI provider.
We store the address of a post's thumbnail rather than a copy of the image. One consequence is worth knowing: when your library displays that thumbnail, your device loads it directly from TikTok, Instagram or YouTube, and those services can see that request in the same way they would if you visited the page.
Who we share data with
Only the services needed to make the app work. None of them are advertising networks, and we sell nothing to anyone.
| Service | What it does | What it sees |
|---|---|---|
| Supabase | Database and accounts (London) | Your account, saves and waitlist email |
| Amazon Web Services | Runs our link resolver (London) | Links you share |
| OpenAI | Identifies the game in a post | Post text, transcript, sometimes one video frame |
| IGDB / Twitch | Game database and cover art | A game name to look up — not your identity |
| Apple & RevenueCat | Purchases and subscriptions | Subscription status, never card details |
| Vercel | Hosts this website | Standard web server logs |
OpenAI is our AI provider today. They do not use data sent through their API to train their models, and they remove it within 30 days. If we move to a different provider we will update this page and the table above.
How long we keep it
- Waitlist emails — until the app launches, plus 30 days, and then deleted. They exist to send one message and we have no other use for them.
- Your account and library — for as long as you use the app. Ask us to delete your account and your saves, and the links attached to them, are deleted with it.
- Backups — deleted data may persist in encrypted backups for up to 30 days before those are rotated out.
Your rights
Under UK GDPR you can ask us to give you a copy of your data, correct it, delete it, hand it over in a portable format, or stop processing it. Email quicksaveapp@proton.me and we will action it within one month.
If you think we have handled your data badly, you can complain to the Information Commissioner's Office, the UK's data protection regulator. We would rather you told us first so we can fix it.
Where your data is held
Your account and library are stored in London. Identifying a game means sending post content to our AI provider, which processes it in the United States under the safeguards its data processing terms provide.
Children
Quicksave is not aimed at children under 13, and we do not knowingly collect their data. If you believe a child has given us personal data, email us and we will delete it.
Changes to this policy
If this changes in a way that matters, we will update the date at the top and, where the change is significant, tell you in the app.